Skills and Tools

Maya

  • Hypershade Graph
  • Lighting and Rendering

Substance Painter

  • Painting textures
  • Exporting texture maps

Photoshop

  • Creating alpha maps for Substance painter

Project Description

This was a practice in using Substance painter to create shaders on a screwdriver. I did not model the screwdriver, however I created the textures on the screwdriver. To create the "Stanley" logo, the ridges, and other custom labels, I used photoshop to create alpha maps.

Using Format