Skills and Tools
Maya
- Hypershade Graph
- Lighting and Rendering
Substance Painter
- Painting textures
- Exporting texture maps
Photoshop
- Creating alpha maps for Substance painter
Project Description
This was a practice in using Substance painter to create shaders on a screwdriver. I did not model the screwdriver, however I created the textures on the screwdriver. To create the "Stanley" logo, the ridges, and other custom labels, I used photoshop to create alpha maps.