Skills and Tools

Maya

  • 3D modeling
  • UV mapping

Photoshop

  • Image editing for texture maps

Unity

  • Adding materials
  • Creating prefabs
  • Lighting

Project Synopsis

     Gravity: Null was a game created for a game jam on itch.io. The theme was "20 seconds" and I worked on it with two friends who were responsible for the coding. My job was to create the 3D models and ensure that they were smoothly integrated into Unity. 

     We decided to create a 3D platformer/runner game that is placed within a collapsing space station. The main mechanic centers around stopping gravity and collecting power gems that allow the player to use this ability. 

                       The link to the game can be found here.


Assets

Using Format